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» Toward Virtual Humans
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AGENTS
1997
Springer
15 years 7 months ago
Extended Grasping Behavior for Autonomous Human Agents
In this paper we present an efficient technique allowing distant grasp behaviors while preserving the static balance. This feature greatly increases the autonomy of virtual humans...
Ramon Mas, Ronan Boulic, Daniel Thalmann
157
Voted
EPIA
2005
Springer
15 years 9 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias
134
Voted
DAGM
2003
Springer
15 years 8 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
164
Voted
IVA
2010
Springer
15 years 2 months ago
A Velocity-Based Approach for Simulating Human Collision Avoidance
We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
Ioannis Karamouzas, Mark H. Overmars
115
Voted
AIME
2003
Springer
15 years 8 months ago
Bodily Systems and the Modular Structure of the Human Body
Medical science conceives the human body as a system comprised of many subsystems at a variety of levels. At the highest level are bodily systems proper, such as the endocrine syst...
Barry Smith, Igor Papakin, Katherine Munn