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125
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VL
2002
IEEE
155views Visual Languages» more  VL 2002»
15 years 8 months ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
122
Voted
IQ
2001
15 years 5 months ago
Managing Information Quality in Virtual Communities of Practice
This paper examines why the rise of computermediated communication, driven by dramatically lowered cost, creates new structural problems from an information quality standpoint. We...
Andreas Neus
120
Voted
GRAPHITE
2006
ACM
15 years 9 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
121
Voted
USAB
2007
15 years 4 months ago
Competence Assessment for Spinal Anaesthesia
The authors describe a new approach towards assessing skills of medical trainees. Based on experiences from previous projects with (i) applying virtual environments for medical tra...
Dietrich Albert, Cord Hockemeyer, Zsuzsanna Kulcs&...
138
Voted
HAPTICS
2007
IEEE
15 years 10 months ago
Discriminability of Real and Virtual Surfaces with Triangular Gratings
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
Matthew Kocsis, Hong Z. Tan, Bernard D. Adelstein