Abstract. Human action is goal-directed and must thus be guided by anticipations of wanted action effects. How anticipatory action control is possible and how it can emerge from ex...
The modelling of realistic emotional behaviour is needed for various applications in multimodal human-machine interaction such as the design of emotional conversational agents (Ma...
Coordinating the interactions of applications running on the diversity of both mobile and embedded devices that will be common in ubiquitous computing environments is still a diff...
Abstract. Multimedia presentations and their applications are becoming more and more popular in most spheres of industry and everyday life. A database approach could help in queryi...
Zhiyong Huang, Binjia Jiao, B. Prabhakaran, Conrad...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...