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» Toward a Common Event Model for Multimedia Applications
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AAAI
2007
15 years 2 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
NMR
2004
Springer
15 years 5 months ago
A first approach to argument-based recommender systems based on defeasible logic programming
Recommender systems have evolved in the last years as specialized tools to assist users in a plethora of computermediated tasks by providing guidelines or hints. Most recommender ...
Carlos Iván Chesñevar, Ana Gabriela ...
SIMPRA
2008
131views more  SIMPRA 2008»
14 years 11 months ago
Distributed simulation of DEVS and Cell-DEVS models in CD++ using Web-Services
: DEVS is a Modeling and Simulation formalism that has been widely used to study the dynamics of discrete event systems. Cell-DEVS is a DEVS-based formalism that defines spatial mo...
Gabriel A. Wainer, Rami Madhoun, Khaldoon Al-Zoubi
WWW
2008
ACM
14 years 11 months ago
KC3 browser: semantic mash-up and link-free browsing
This paper proposes a general framework of for a system with a semantic browsing and visualization interface called Knowledge Communication, Collaboration and Creation Browser (KC...
Michiaki Iwazume, Ken Kaneiwa, Koji Zettsu, Takafu...
IFE
2010
161views more  IFE 2010»
14 years 10 months ago
Adaptive estimation and prediction of power and performance in high performance computing
Power consumption has become an increasingly important constraint in high-performancecomputing systems, shifting the focus from peak performance towards improving power efficiency...
Reza Zamani, Ahmad Afsahi