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DSN
2005
IEEE
15 years 3 months ago
A Performability-Oriented Software Rejuvenation Framework for Distributed Applications
While inherent resource redundancies in distributed applications facilitate gracefully degradable services, methods to enhance their dependability may have subtle, yet significan...
Ann T. Tai, Kam S. Tso, William H. Sanders, Savio ...
ACMACE
2011
ACM
13 years 9 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
HPCN
2000
Springer
15 years 1 months ago
A Versatile Support for Binding Native Code to Java
As Java is being considered an appropriate environment for high performance computing, we describe advanced techniques of highly expressive and efficient combining of Java with exi...
Marian Bubak, Dawid Kurzyniec, Piotr Luszczek
ICDCS
2006
IEEE
15 years 3 months ago
A Locality-Aware Cooperative Cache Management Protocol to Improve Network File System Performance
In a distributed environment the utilization of file buffer caches in different clients may vary greatly. Cooperative caching is used to increase cache utilization by coordinatin...
Song Jiang, Fabrizio Petrini, Xiaoning Ding, Xiaod...
ICON
2007
IEEE
15 years 4 months ago
Myth: An Accurate and Scalable Network Coordinate System under High Node Churn Rate
—Network coordinate (NC) system is an efficient mechanism to predict Internet distance (latency) with limited times of measurement. In this paper, we focus on the node churn pro...
Yang Chen, Genyi Zhao, Ang Li, Beixing Deng, Xing ...