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» Toward interactive training and evaluation
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95
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CHI
2010
ACM
14 years 12 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
109
Voted
UM
2010
Springer
14 years 11 months ago
Inducing Effective Pedagogical Strategies Using Learning Context Features
Effective pedagogical strategies are important for e-learning environments. While it is assumed that an effective learning environment should craft and adapt its actions to the use...
Min Chi, Kurt VanLehn, Diane J. Litman, Pamela W. ...
CHI
2005
ACM
16 years 2 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
120
Voted
CHI
2003
ACM
16 years 2 months ago
GAZE-2: conveying eye contact in group video conferencing using eye-controlled camera direction
GAZE-2 is a novel group video conferencing system that uses eye-controlled camera direction to ensure parallaxfree transmission of eye contact. To convey eye contact, GAZE-2 emplo...
Roel Vertegaal, Ivo Weevers, Changuk Sohn, Chris C...
CHI
2010
ACM
15 years 8 months ago
What do you know?: experts, novices and territoriality in collaborative systems
When experts participate in collaborative systems, tension may arise between them and novice contributors. In particular, when experts perceive novices as a bother or a threat, th...
Jennifer Thom-Santelli, Dan Cosley, Geri Gay