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BROADNETS
2006
IEEE
15 years 7 months ago
Distributed Job Scheduling based on Multiple Constraints Anycast Routing
— As the popularity of resource-constrained devices such as hand-held computers increases, a new network service offloading complex processing tasks towards computational resour...
Tim Stevens, Marc De Leenheer, Filip De Turck, Bar...
DSRT
2006
IEEE
15 years 7 months ago
Grid-enabling FIRST: Speeding Up Simulation Applications Using WinGrid
The vision of grid computing is to make computational power, storage capacity, data and applications available to users as readily as electricity and other utilities. Grid infrast...
Navonil Mustafee, Anders Alstad, Bjorn Larsen, Sim...
SIGGRAPH
1999
ACM
15 years 5 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
CHI
1994
ACM
15 years 5 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel

Publication
194views
16 years 11 months ago
A Survey of Application Layer Techniques for Adaptive Streaming of Multimedia
The current Internet only supports best-effort traffic. New high-speed technologies such as ATM (asynchronous transfer mode), gigabit Ethernet, fast Ethernet, and frame relay, have...
Bobby Vandalore, Wu-chi Feng, Raj Jain, Sonia Fahm...