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UIST
2010
ACM
14 years 7 months ago
SqueezeBlock: using virtual springs in mobile devices for eyes-free interaction
Haptic feedback provides an additional interaction channel when auditory and visual feedback may not be appropriate. We present a novel haptic feedback system that changes its ela...
Sidhant Gupta, Tim Campbell, Jeffrey R. Hightower,...
HAPTICS
2009
IEEE
15 years 4 months ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi
PERCOM
2010
ACM
14 years 8 months ago
UpperWare: Bringing resources back to the system
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...
ATC
2010
Springer
14 years 8 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
HCI
2009
14 years 7 months ago
Guiding a Driver's Visual Attention Using Graphical and Auditory Animations
This contribution presents our work towards a system that autonomously guides the user's visual attention on important information (e.g., traffic situation or in-car system st...
Tony Poitschke, Florian Laquai, Gerhard Rigoll