We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
— This paper addresses the design of a control law for vision-based robot navigation. The method proposed is based on a topological representation of the environment. Within this...
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
This paper presents a method for face recognition across large changes in viewpoint. Our method is based on a Morphable Model of 3D faces that represents face-specific information...
Volker Blanz, Patrick Grother, P. Jonathon Phillip...
Recovering 3D geometry from a single view of an object is an important and challenging problem in computer vision. Previous methods mainly focus on one specific class of objects ...