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16 years 4 months ago
Gradient Domain Manipulation Techniques in Vision and Graphics
The last decade has seen a tremendous interest in gradient domain manipulation techniques for applications in vision and graphics including retinex, high dynamic range (HDR) tone m...
Amit Agrawal and Ramesh Raskar
CVPR
2009
IEEE
16 years 1 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
CVPR
2006
IEEE
15 years 11 months ago
Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures
Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
103
Voted
CVPR
2003
IEEE
15 years 11 months ago
Shape-From-Silhouette of Articulated Objects and its Use for Human Body Kinematics Estimation and Motion Capture
Shape-From-Silhouette (SFS), also known as Visual Hull (VH) construction, is a popular 3D reconstruction method which estimates the shape of an object from multiple silhouette ima...
German K. M. Cheung, Simon Baker, Takeo Kanade
95
Voted
ICCV
2005
IEEE
15 years 11 months ago
Discontinuity Preserving Stereo with Small Baseline Multi-Flash Illumination
Currently, sharp discontinuities in depth and partial occlusions in multiview imaging systems pose serious challenges for many dense correspondence algorithms. However, it is impo...
Rogerio Feris, Ramesh Raskar, Longbin Chen, Kar-Ha...