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» Towards 3D hand tracking using a deformable model
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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 4 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
15 years 5 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
ECCV
2000
Springer
16 years 1 months ago
A Physically-Based Statistical Deformable Model for Brain Image Analysis
A probabilistic deformable model for the representation of brain structures is described. The statistically learned deformable model represents the relative location of head (skull...
Christophoros Nikou, Fabrice Heitz, Jean-Paul Arms...
CVPR
2003
IEEE
16 years 1 months ago
Using Multiple Cues for Hand Tracking and Model Refinement
We present a model based approach to the integration of multiple cues for tracking high degree of freedom articulated motions and model refinement. We then apply it to the problem...
Shan Lu, Dimitris N. Metaxas, Dimitris Samaras, Jo...
MICCAI
2003
Springer
16 years 22 days ago
Estimating Cortical Surface Motion Using Stereopsis for Brain Deformation Models
We present a method for estimating the 3-D structure of the cortical surface using an operating microscope whose binocular optics are fitted with two CCD cameras. The cortical surf...
Hai Sun, Hany Farid, Kyle Rick, Alex Hartov, David...