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» Towards 3D hand tracking using a deformable model
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ICIP
2001
IEEE
16 years 1 months ago
A face and gesture recognition system based on an active stereo sensor
The paper presents several novel 3D image analysis algorithms, applied towards the segmentation and modeling of faces and hands. These are subsequently used to build a face-based ...
Sotiris Malassiotis, Filareti Tsalakanidou, Nikola...
DAGM
2010
Springer
15 years 29 days ago
Geometrically Constrained Level Set Tracking for Automotive Applications
We propose a new approach for integrating geometric scene knowledge into a level-set tracking framework. Our approach is based on a novel constrained-homography transformation mode...
Esther Horbert, Dennis Mitzel, Bastian Leibe
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
15 years 4 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
ICCS
2007
Springer
15 years 6 months ago
Dynamic Tracking of Facial Expressions Using Adaptive, Overlapping Subspaces
We present a Dynamic Data Driven Application System (DDDAS) to track 2D shapes across large pose variations by learning non-linear shape manifold as overlapping, piecewise linear s...
Dimitris N. Metaxas, Atul Kanaujia, Zhiguo Li
ECCV
2006
Springer
16 years 1 months ago
Real-Time Non-rigid Shape Recovery Via Active Appearance Models for Augmented Reality
One main challenge in Augmented Reality (AR) applications is to keep track of video objects with their movement, orientation, size, and position accurately. This poses a challengin...
Jianke Zhu, Steven C. H. Hoi, Michael R. Lyu