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» Towards Automated Game Design
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GRAPHICSINTERFACE
2004
13 years 7 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
GAMEON
2008
13 years 7 months ago
Model Driven Game Development: 2D Platform Game Prototyping
The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we...
Emanuel Montero Reyno, José Á. Cars&...
IAT
2009
IEEE
13 years 10 months ago
Combining Boolean Games with the Power of Ontologies for Automated Multi-attribute Negotiation in the Semantic Web
Recently, multi-attribute negotiation has been extensively studied from a game-theoretic viewpoint. Since normal and extensive form games have the drawback of requiring an explicit...
Thomas Lukasiewicz, Azzurra Ragone
PUC
2010
104views more  PUC 2010»
13 years 1 months ago
Towards understanding how to design for social play in exertion games
Players invest significant physical effort when playing exertion games. In addition to improving physical health, exertion games are also believed to facilitate social play amongs...
Florian Mueller, Martin R. Gibbs, Frank Vetere
ISPD
2009
ACM
108views Hardware» more  ISPD 2009»
14 years 1 months ago
Constraint-driven design: the next step towards analog design automation
The design of analog circuits has historically been a time consuming, manual task. The stringent constraints that must be considered simultaneously make the task particularly diff...
Göran Jerke, Jens Lienig