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IUI
1999
ACM
15 years 6 months ago
Towards a General Computational Framework for Model-Based Interface Development Systems
Model-based interface development systems have not been able to progress beyond producing narrowly focused interface designs of restricted applicability. We identify a -abstractio...
Angel R. Puerta, Jacob Eisenstein
CHI
2005
ACM
16 years 2 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CI
2005
86views more  CI 2005»
15 years 1 months ago
Strategic Interactions in a Supply Chain Game
The TAC 2003 supply-chain game presented automated trading agents with a challenging strategic problem. Embedded within a high-dimensional stochastic environment was a pivotal str...
Michael P. Wellman, Joshua Estelle, Satinder P. Si...
TROB
2008
112views more  TROB 2008»
15 years 1 months ago
A Complete and Scalable Strategy for Coordinating Multiple Robots Within Roadmaps
Abstract--This paper addresses the challenging problem of finding collision-free trajectories for many robots moving toward individual goals within a common environment. Most popul...
Mike Peasgood, Christopher M. Clark, John McPhee
SOFTVIS
2005
ACM
15 years 7 months ago
Towards understanding programs through wear-based filtering
Large software projects often require a programmer to make changes to unfamiliar source code. This paper presents the results of a formative observational study of seven professio...
Robert DeLine, Amir Khella, Mary Czerwinski, Georg...