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» Towards Biomedical Problem Solving in a Game Environment
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116
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AAAI
2008
15 years 2 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
SOFSEM
2012
Springer
13 years 8 months ago
Recent Challenges and Ideas in Temporal Synthesis
In automated synthesis, we transform a specification into a system that is guaranteed to satisfy the specification against all environments. While modelchecking theory has led to...
Orna Kupferman
AAAI
2007
15 years 2 months ago
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
Bobby D. Bryant, Risto Miikkulainen
139
Voted
ERCIMDL
2006
Springer
234views Education» more  ERCIMDL 2006»
15 years 4 months ago
Intelligent Bibliography Creation and Markup for Authors: A Step Towards Interoperable Digital Libraries
The move towards integrated international Digital Libraries offers the opportunity of creating comprehensive data on citation networks. These data are not only invaluable pointers ...
Bettina Berendt, Kai Dingel, Christoph Hanser
JAIR
2010
115views more  JAIR 2010»
14 years 11 months ago
An Investigation into Mathematical Programming for Finite Horizon Decentralized POMDPs
Decentralized planning in uncertain environments is a complex task generally dealt with by using a decision-theoretic approach, mainly through the framework of Decentralized Parti...
Raghav Aras, Alain Dutech