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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
15 years 3 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
ATAL
2005
Springer
15 years 7 months ago
From concepts to agents: towards a framework for multi-agent system modelling
Whilst tools assist the various tasks required to develop a multi-agent system (MAS), yet there still remains a gap between the generation of MAS models and program code. AUML dev...
Richard Hill, Simon Polovina, Martin D. Beer
ICSE
2003
IEEE-ACM
16 years 2 months ago
Towards a Systems Engineering Pattern Language: Applying i* to Model Requirements-Architecture Patterns
This paper reports the results of exploratory research to develop a pilot pattern language for systems engineers at BAE SYSTEMS. The pattern language was designed to encapsulate k...
Pete Pavan, Neil A. M. Maiden, Xiaohong Zhu
ESORICS
2009
Springer
16 years 2 months ago
Towards a Theory of Accountability and Audit
Accountability mechanisms, which rely on after-the-fact verification, are an attractive means to enforce authorization policies. In this paper, we describe an operational model of ...
Radha Jagadeesan, Alan Jeffrey, Corin Pitcher, Jam...
ASM
2010
ASM
15 years 5 months ago
A Refinement-Based Correctness Proof of Symmetry Reduced Model Checking
Symmetry reduction is a model checking technique that can help alleviate the problem of state space explosion, by preventing redundant state space exploration. In previous work, we...
Edd Turner, Michael J. Butler, Michael Leuschel