This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Standard pattern recognition provides effective and noise-tolerant tools for machine learning tasks; however, most approaches only deal with real vectors of a finite and fixed dime...
We present an algorithm which is able to compute all roots of a given univariate polynomial within a given interval. In each step, we use degree reduction to generate a strip boun...
We provide a new simpler approach to the on-line load balancing problem in the case of restricted assignment of temporary weighted tasks. The approach is very general and allows to...
Pierluigi Crescenzi, Giorgio Gambosi, Gaia Nicosia...
We present a probabilistic algorithm that, given a connected graph G (represented by adjacency lists) of average degree d, with edge weights in the set {1, . . . , w}, and given a ...