This paper is an exploration in a functional programming framework of isomorphisms between elementary data types (natural numbers, sets, finite functions, permutations binary deci...
Code clones are similar code fragments that occur at multiple locations in a software system. Detection of code clones provides useful information for maintenance, reengineering, ...
Graphs or networks can be used to model complex systems. Detecting community structures from large network data is a classic and challenging task. In this paper, we propose a nove...
— One of the bottlenecks in the recent movement of hardware synthesis from behavioral C programs is the difficulty in reasoning about runtime pointer values at compile time. The...
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several st...
Alexandra Kolla, Konstantin Makarychev, Yury Makar...