In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Despite optimistic expectations fast diffusion of mobile payments has not taken place after a decade of trials. Several explanations to this situation have been put forward using ...
A survey of blackboard robotics applications shows the improvements of blackboard models used in telerobotics and autonomous robots from the use of sequential blackboard in the ro...
Peer-to-Peer (P2P) technology is regarded as being disruptive for traditional fixed and mobile operators. However, it can also be considered as an opportunity for new ways of serv...
Wolfgang Kellerer, Zoran Despotovic, Maximilian Mi...
The proliferation of handheld devices such as PDAs and smartphones represents a new scenario for automatic signature verification. Traditionally, research on signature verificatio...