In real environments it is often difficult to obtain a collection of cases for the case base that would cover all the problem solving situations. Although it is often somewhat eas...
We describe the operational and denotational semantics of a small imperative language in type theory with inductive and recursive definitions. The operational semantics is given b...
In this paper we consider supernormal defaults [Poo88] with a strict partial order defining their priorities [Bre91]. We investigate their relation to minimal or preferential ent...
In high-level constraint modelling languages, constraints can occur in non-Boolean contexts: implicitly, in the form of partial functions, or more explicitly, in the form of const...
Leslie De Koninck, Sebastian Brand, Peter J. Stuck...
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...