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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 1 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
81
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WWW
2010
ACM
15 years 22 days ago
How useful are your comments?: analyzing and predicting youtube comments and comment ratings
An analysis of the social video sharing platform YouTube reveals a high amount of community feedback through comments for published videos as well as through meta ratings for thes...
Stefan Siersdorfer, Sergiu Chelaru, Wolfgang Nejdl...
CORR
2010
Springer
157views Education» more  CORR 2010»
15 years 19 days ago
Detecting Coordination Problems in Collaborative Software Development Environments
Software development is rarely an individual effort and generally involves teams of developers collaborating to generate good reliable code. Among the software code there exist te...
Chintan Amrit, Jos van Hillegersberg
127
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WWW
2008
ACM
15 years 12 days ago
KC3 browser: semantic mash-up and link-free browsing
This paper proposes a general framework of for a system with a semantic browsing and visualization interface called Knowledge Communication, Collaboration and Creation Browser (KC...
Michiaki Iwazume, Ken Kaneiwa, Koji Zettsu, Takafu...
97
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AROBOTS
2002
102views more  AROBOTS 2002»
15 years 12 days ago
Recognition of Affective Communicative Intent in Robot-Directed Speech
Human speech provides a natural and intuitive interface for both communicating with humanoid robots as well as for teaching them. In general, the acoustic pattern of speech contain...
Cynthia Breazeal, Lijin Aryananda