: The history of computing can be seen in terms of cultural change engendered by philosophical opposition. In education some key philosophical dichotomies are those of commercial-c...
In order to attend the industry needs, it is necessary to provide more practical issues of real software development in the academic curricula. This paper describes an educational...
The research literature investigating the construction of tutorial dialogue and learning companion environments present parallel experiences in attempting to emulate what has been ...
: This article relates a reflexion on the experience of authors as teachers in the E-learning modality of university-level teaching. Presently we live in the peak of the new techno...
The Modeler is designed using a learner-centered approach [5], with scaffolding to address the specific needs of learners. Scaffolding [3] is an educational term that refers to pro...