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» Towards a Plan-based Learning Environment
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FBIT
2007
IEEE
15 years 6 months ago
Learning to Drive a Real Car in 20 Minutes
The paper describes our first experiments on Reinforcement Learning to steer a real robot car. The applied method, Neural Fitted Q Iteration (NFQ) is purely data-driven based on ...
Martin Riedmiller, Michael Montemerlo, Hendrik Dah...
ECML
2007
Springer
15 years 3 months ago
Efficient Continuous-Time Reinforcement Learning with Adaptive State Graphs
Abstract. We present a new reinforcement learning approach for deterministic continuous control problems in environments with unknown, arbitrary reward functions. The difficulty of...
Gerhard Neumann, Michael Pfeiffer, Wolfgang Maass
AAAI
2007
15 years 2 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
EPIA
2009
Springer
15 years 3 months ago
Towards a Spatial Model for Humanoid Social Robots
This paper presents an approach to endow a humanoid robot with the capability of learning new objects and recognizing them in an unstructured environment. New objects are learnt, w...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
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ACMSE
2007
ACM
15 years 3 months ago
BehaviorSim: towards an educational tool for behavior-based agent
A major paradigm of modeling the decision making of autonomous agents is through behavior-based network models. The network consists of distributed behaviors that compete (or coop...
Pavel Lakhtanau, Xiaolin Hu, Fasheng Qiu