Sciweavers

570 search results - page 3 / 114
» Towards a Realistic Model of Indices in Object Bases
Sort
View
CGF
2004
151views more  CGF 2004»
13 years 6 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
CVPR
2007
IEEE
14 years 8 months ago
Towards Robust Pedestrian Detection in Crowded Image Sequences
Object class detection in scenes of realistic complexity remains a challenging task in computer vision. Most recent approaches focus on a single and general model for object class...
Edgar Seemann, Mario Fritz, Bernt Schiele
RT
2001
Springer
13 years 10 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
VR
2008
IEEE
174views Virtual Reality» more  VR 2008»
13 years 4 months ago
Stable haptic interaction using a damping model to implement a realistic tooth-cutting simulation for dental training
It is difficult to implement a stable and realistic haptic simulation for cutting rigid objects that is based on a damping model because of an inevitable conflict between stability...
Guanyang Liu, Yuru Zhang, Dangxiao Wang, William T...
CEC
2008
IEEE
14 years 25 days ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...