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CHI
2011
ACM
14 years 1 months ago
Synchronous interaction among hundreds: an evaluation of a conference in an avatar-based virtual environment
This paper presents the first in-depth evaluation of a large multi-format virtual conference. The conference took place in an avatar-based 3D virtual world with spatialized audio,...
Thomas Erickson, N. Sadat Shami, Wendy A. Kellogg,...
CHI
2011
ACM
14 years 1 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
FLAIRS
2011
14 years 1 months ago
Intentional Analysis of Medical Conversations for Community Engagement
With an explosion in the proliferation of user-generated content in communities, information overload is increasing and quality of readily available online content is deterioratin...
Saurav Sahay

Publication
237views
13 years 11 months ago
Estimation of behavioral user state based on eye gaze and head pose—application in an e-learning environment
Most e-learning environments which utilize user feedback or profiles, collect such information based on questionnaires, resulting very often in incomplete answers, and sometimes de...
Stylianos Asteriadis, Paraskevi Tzouveli, Kostas K...
ACII
2011
Springer
13 years 10 months ago
A Psychologically-Inspired Match-Score Fusion Model for Video-Based Facial Expression Recognition
Communication between humans is rich in complexity and is not limited to verbal signals; emotions are conveyed with gesture, pose and facial expression. Facial Emotion Recognition ...
Albert Cruz, Bir Bhanu, Songfan Yang
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