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» Towards a Theory of Socio-technical Interactions
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HUC
2010
Springer
14 years 9 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
TLCA
2005
Springer
15 years 5 months ago
Call-by-Name and Call-by-Value as Token-Passing Interaction Nets
Two common misbeliefs about encodings of the λ-calculus in interaction nets (INs) are that they are good only for strategies that are not very well understood (e.g. optimal reduct...
François-Régis Sinot
CHI
2003
ACM
16 years 1 days ago
Design-oriented human-computer interaction
We argue that HCI has emerged as a design-oriented field of research, directed at large towards innovation, design, and construction of new kinds of information and interaction te...
Daniel Fallman
CHI
2004
ACM
16 years 1 days ago
Towards caring machines
The perception of feeling cared for has beneficial consequences in education, psychotherapy, and medicine. Results from a longitudinal study of simulated caring by a computer are ...
Timothy W. Bickmore, Rosalind W. Picard
NN
2000
Springer
152views Neural Networks» more  NN 2000»
14 years 11 months ago
A neural network theory of proportional analogy-making
A neural network model that can simulate the learning of some simple proportional analogies is presented. These analogies include, for example, (a) red-square:red-circle yellow-sq...
Nilendu G. Jani, Daniel S. Levine