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DSRT
2006
IEEE
15 years 3 months ago
Comparison of head gaze and head and eye gaze within an immersive environment
For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow users to meet across ge...
Norman Murray, David J. Roberts
AAAI
2010
14 years 11 months ago
Hidden Market Design
The next decade will see an abundance of new intelligent systems, many of which will be market-based. Soon, users will interact with many new markets, perhaps without even knowing...
Sven Seuken, Kamal Jain, David C. Parkes
LREC
2010
127views Education» more  LREC 2010»
14 years 11 months ago
Evaluation of the PIT Corpus Or What a Difference a Face Makes?
This paper presents the evaluation of the PIT Corpus of multi-party dialogues recorded in a Wizard-of-Oz environment. An evaluation has been performed with two different foci: Fir...
Petra-Maria Strauß, Stefan Scherer, Georg La...
HICSS
2005
IEEE
101views Biometrics» more  HICSS 2005»
15 years 3 months ago
Attention and Communication: Decision Scenarios for Teleoperating Robots
The economics of robot manufacturing is driving us toward situations in which a single human operator will be expected to split attention across multiple semiautonomous vehicles, ...
Jeffrey V. Nickerson, Steven Skiena
ACMACE
2009
ACM
15 years 4 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn