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» Towards a UML for Interactive Systems
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82
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TROB
2008
140views more  TROB 2008»
14 years 9 months ago
Analysis of Humanoid Appearances in Human-Robot Interaction
- It is important to identify how much the appearance of a humanoid robot affects human behaviors toward it. We compared participants' impressions of and behaviors toward two ...
Takayuki Kanda, Takahiro Miyashita, Taku Osada, Yu...
SIGSOFT
2007
ACM
15 years 10 months ago
Symbolic message sequence charts
Message Sequence Charts (MSCs) are a widely used visual formalism for scenario-based specifications of distributed reactive systems. In its conventional usage, an MSC captures an ...
Abhik Roychoudhury, Ankit Goel, Bikram Sengupta
IJACTAICIT
2010
184views more  IJACTAICIT 2010»
14 years 7 months ago
Gesture Recognition for Human-Computer Interaction (HCI)
Considerable effort has been put towards developing intelligent and natural interfaces between users and computer systems. This is done by means of a variety of modes of informati...
Jane J. Stephan, Sana'a Khudayer
CASCON
2006
96views Education» more  CASCON 2006»
14 years 11 months ago
Addressing concurrency in object-oriented software development
E-business software systems are typically incorporated in complex concurrent and interacting business activities. Understanding the concurrent and interactive demands of the enviro...
Jörg Kienzle, Shane Sendall
81
Voted
VL
2002
IEEE
155views Visual Languages» more  VL 2002»
15 years 2 months ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...