Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Abstract-- Our demonstration introduces a novel system architecture which massively facilitates optimization in data stream management systems (DSMS). The basic idea is to decouple...
This paper reports the results of exploratory research to develop a pilot pattern language for systems engineers at BAE SYSTEMS. The pattern language was designed to encapsulate k...
This paper investigates the role of humor in non-task oriented (topic restriction free) human-computer dialogue, as well as the correlation between humor and emotions elicited by i...
Pawel Dybala, Michal Ptaszynski, Rafal Rzepka, Ken...
Abstract-- This paper presents an artificial homeostatic system (AHS) devoted to the autonomous navigation of mobile robots, with emphasis on neuro-endocrine interactions. The AHS ...