Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
—In this paper we propose a virtualization layer to handle the program execution on reconfigurable computers in order to address one of their biggest problems which is the manage...
Performing 3D interactions with virtual objects easily becomes a complex task, limiting the implementation of larger applications. In order to overcome some of these limitations, ...
Grid environments enable users to share non-dedicated resources that lack performance guarantees. This paper describes the design of application-centric middleware components to a...