Abstract. This article introduces structural aspects in an ontology of approximate reason. The basic assumption in this ontology is that approximate reason is a capability of an ag...
James F. Peters, Andrzej Skowron, Jaroslaw Stepani...
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future lear...
This paper describes an experiment that examines the influence of visual realism on reported presence. 33 participants experienced two different renderings of a virtual environmen...
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtual environment as an integral part of the learning process. In the trial, we li...
Chris Gunn, Matthew A. Hutchins, Duncan Stevenson,...
We designed HyperMirror to provide a new video image that presents an attractive, highly understandable communication environment, rather than imitating face-toface communication....