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VRCAI
2009
ACM
15 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
HICSS
2012
IEEE
293views Biometrics» more  HICSS 2012»
13 years 5 months ago
Api-do: Tools for Exploring the Wireless Attack Surface in Smart Meters
—Security will be critical for the wireless interface offered by soon-to-be-ubiquitous smart meters — since if not secure, this technology will provide an remotely accessible a...
Travis Goodspeed, Sergey Bratus, Ricky Melgares, R...
ICC
2008
IEEE
117views Communications» more  ICC 2008»
15 years 3 months ago
Cognitive Radio with Secondary Packet-By-Packet Vertical Handover
– According to the commons model of cognitive radio, the activity of secondary (unlicensed) nodes is required to guarantee quality-of-service (QoS) constraints on the transmissio...
Jonathan Gambini, Osvaldo Simeone, Umberto Spagnol...
ICSE
2003
IEEE-ACM
15 years 9 months ago
RUPi - A Unified Process that Integrates Human-Computer Interaction and Software Engineering
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
Kênia Soares Sousa, Elizabeth Furtado
TEI
2012
ACM
331views Hardware» more  TEI 2012»
13 years 5 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen