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IPTPS
2004
Springer
15 years 3 months ago
A Practical Distributed Mutual Exclusion Protocol in Dynamic Peer-to-Peer Systems
— Mutual exclusion is one of the well-studied fundamental primitives in distributed systems. However, the emerging P2P systems bring forward several challenges that can’t be co...
Shiding Lin, Qiao Lian, Ming Chen, Zheng Zhang
74
Voted
GCC
2007
Springer
15 years 3 months ago
A Resource-based Reputation Rating Mechanism for Peer-to-Peer Networks
As various kinds of peer-to-peer (P2P) applications become popular and widely known to people all around the world, research on P2P networks has received considerable interest. Re...
Huan Chen, Guihai Chen
VRST
2004
ACM
15 years 3 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
ICDCS
2012
IEEE
13 years 2 days ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
97
Voted
TPDS
2008
87views more  TPDS 2008»
14 years 9 months ago
rStream: Resilient and Optimal Peer-to-Peer Streaming with Rateless Codes
Due to the lack of stability and reliability in peer-to-peer networks, multimedia streaming over peer-to-peer networks represents several fundamental engineering challenges. First...
Chuan Wu, Baochun Li