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IEEEPACT
2007
IEEE
15 years 6 months ago
L1 Cache Filtering Through Random Selection of Memory References
Distinguishing transient blocks from frequently used blocks enables servicing references to transient blocks from a small fully-associative auxiliary cache structure. By inserting...
Yoav Etsion, Dror G. Feitelson
89
Voted
SIGGRAPH
1987
ACM
15 years 3 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
ICC
2007
IEEE
120views Communications» more  ICC 2007»
15 years 6 months ago
Fixed-Period Packet Sampling and its Application to Flow Rate Estimation
Abstract— We propose a packet sampling strategy called fixedperiod sampling, which selects at most one packet in every fixedlength period. Under the fixed-period sampling, the...
Sadayoshi Ito, Kousuke Uchiyama, Shigeo Shioda
ISLPED
2010
ACM
169views Hardware» more  ISLPED 2010»
14 years 11 months ago
TurboTag: lookup filtering to reduce coherence directory power
On-chip coherence directories of today's multi-core systems are not energy efficient. Coherence directories dissipate a significant fraction of their power on unnecessary loo...
Pejman Lotfi-Kamran, Michael Ferdman, Daniel Crisa...
RT
1999
Springer
15 years 3 months ago
Interactive Rendering using the Render Cache
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
Bruce Walter, George Drettakis, Steven G. Parker