In this paper we introduce GPU particle tracing for the visualization of 3D diffusion tensor fields. For about half a million particles, reconstruction of diffusion directions fr...
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...
A scalable approach to performance analysis of MPI applications is presented that includes automated source code instrumentation, low overhead generation of profile and trace data...
Shirley Moore, Felix Wolf, Jack Dongarra, Sameer S...
We introduce a stochastic model to characterize the online computational process of an object recognition system based on a hierarchy of classifiers. The model is a graphical netwo...
Post-silicon validation has become an essential step in the design flow of today's complex integrated circuits. One effective technique that provides real-time visibility to ...