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SIGGRAPH
2010
ACM
15 years 3 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
DATE
2008
IEEE
85views Hardware» more  DATE 2008»
15 years 5 months ago
Improved Visibility in One-to-Many Trace Concretization
We present an improved algorithm for concretization of abstract eres in abstraction refinement-based invariant checking. The algorithm maps each transition of the abstract error ...
Kuntal Nanshi, Fabio Somenzi
VISUALIZATION
2000
IEEE
15 years 3 months ago
Four-dimensional non-linear ray tracing as a visualization tool for gravitational physics
In this paper, general relativistic ray tracing is presented as a tool for gravitational physics. It is shown how standard three-dimensional ray tracing can be extended to allow f...
Daniel Weiskopf
CSMR
2010
IEEE
14 years 6 months ago
Utilizing Debug Information to Compact Loops in Large Program Traces
In recent years, dynamic program execution traces have been utilized in an attempt to better understand the runtime behavior of various software systems. The unfortunate reality of...
Del Myers, Margaret-Anne D. Storey, Martin Salois
PARCO
2007
15 years 14 days ago
Visualizing Parallel Functional Program Runs: Case Studies with the Eden Trace Viewer
executions in terms of Eden’s abstract units of computation instead of providing a machineoriented low level view like common tools for parallelism analysis do. We show how typic...
Jost Berthold, Rita Loogen