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CW
2008
IEEE
15 years 4 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
CIDM
2007
IEEE
15 years 4 months ago
Prediction of Abnormal Behaviors for Intelligent Video Surveillance Systems
–The OBSERVER is a video surveillance system that detects and predicts abnormal behaviors aiming at the intelligent surveillance concept. The system acquires color images from a ...
Duarte Duque, Henrique Santos, Paulo Cortez
CVPR
2007
IEEE
15 years 4 months ago
Single View Human Action Recognition using Key Pose Matching and Viterbi Path Searching
3D human pose recovery is considered as a fundamental step in view-invariant human action recognition. However, inferring 3D poses from a single view usually is slow due to the la...
Fengjun Lv, Ramakant Nevatia
ISI
2007
Springer
15 years 3 months ago
Visualization of Events in a Spatially and Multimedia Enriched Virtual Environment
—Semantic Event Tracker (SET) is a highly interactive visualization tool for tracking and associating activities (events) in a spatially and Multimedia Enriched Virtual Environme...
Leonidas Deligiannidis, Farshad Hakimpour, Amit P....
ASPDAC
2005
ACM
73views Hardware» more  ASPDAC 2005»
15 years 3 months ago
An-OARSMan: obstacle-avoiding routing tree construction with good length performance
- Routing is one of the important steps in VLSI/ULSI physical design. The rectilinear Steiner minimum tree (RSMT) construction is an essential part of routing. Since macro cells, I...
Yu Hu, Tong Jing, Xianlong Hong, Zhe Feng 0002, Xi...