Model learning and tracking are two important topics in computer vision. While there are many applications where one of them is used to support the other, there are currently only...
We demonstrate a system capable of tracking, in real world image sequences, landmarks such as eyes, mouth, or chin on a face. In the standard version, knowledge previously collect...
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
We present a new approach aimed at understanding the structure of connections in edge-bundling layouts. We combine the advantages of edge bundles with a bundle-centric simplified ...
We introduce a new force-directed model for computing graph layout. The model bridges the two more popular force directed approaches – the stress and the electrical-spring models...