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CHI
2002
ACM
15 years 10 months ago
Gestural and audio metaphors as a means of control for mobile devices
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...
CVPR
2008
IEEE
15 years 11 months ago
Action recognition using ballistic dynamics
We present a Bayesian framework for action recognition through ballistic dynamics. Psycho-kinesiological studies indicate that ballistic movements form the natural units for human...
Shiv Naga Prasad Vitaladevuni, Vili Kellokumpu, La...
CVPR
2009
IEEE
15 years 1 months ago
Switching Gaussian Process Dynamic Models for simultaneous composite motion tracking and recognition
Traditional dynamical systems used for motion tracking cannot effectively handle high dimensionality of the motion states and composite dynamics. In this paper, to address both is...
Jixu Chen, Minyoung Kim, Yu Wang, Qiang Ji
ISWC
2002
IEEE
15 years 2 months ago
VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI
VizWear-Active is a wearable active vision system for distributed computing environments. It consists of wearable and infrastructure-side modules that autonomously and cooperative...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue
ICIP
2010
IEEE
14 years 7 months ago
Human action recognition using the motion of interest points
Even if the problem of human action categorization from videos has received a lot of attention during the past decade, it remains a challenging problem in operative conditions due...
Francesco Monti, Carlo S. Regazzoni