Meshes are dominantly used to represent 3D models as they fit well with graphics rendering hardware. Features such as volume, moments, and Fourier transform coefficients need to b...
: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
Object modeling under consideration of geometric constraints is an important task. In this paper we describe a novel approach to achieving this goal. It has the nice property that...
Learning dominant motion patterns or activities from a video is an important surveillance problem, especially in crowded environments like markets, subways etc., where tracking of...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...