Abstract. It is difficult to understand a scene from visual information in uncertain real world. Since Bayesian network (BN) is known as good in this uncertainty, it has received s...
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Abstract. In this paper, we present a deformable-model based solution for segmenting objects with complex texture patterns of all scales. The external image forces in traditional d...
Xiaolei Huang, Zhen Qian, Rui Huang, Dimitris N. M...
We present an extension to the Jojic and Frey (2001) layered sprite model which allows for layers to undergo affine transformations. This extension allows for affine object pose t...
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...