Sciweavers

2600 search results - page 125 / 520
» Tracking Complex Objects Using Graphical Object Models
Sort
View
SIGGRAPH
2010
ACM
15 years 6 months ago
3D modeling with silhouettes
We present a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea of our paper is to l...
Alec Rivers, Frédo Durand, Takeo Igarashi
IVC
2000
104views more  IVC 2000»
15 years 2 months ago
Learning spatio-temporal patterns for predicting object behaviour
Rule-based systems employed to model complex object behaviours, do not necessarily provide a realistic portrayal of true behaviour. To capture the real characteristics in a specif...
Neil Sumpter, Andrew J. Bulpitt
VRST
2003
ACM
15 years 7 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
TOH
2008
98views more  TOH 2008»
15 years 2 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James
SI3D
1995
ACM
15 years 5 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley