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» Tracking Complex Objects Using Graphical Object Models
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110
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CVPR
2005
IEEE
16 years 4 months ago
Decentralized Multiple Target Tracking Using Netted Collaborative Autonomous Trackers
This paper presents a decentralized approach to multiple target tracking. The novelty of this approach lies in the use of a set of autonomous while collaborative trackers to overc...
Ting Yu, Ying Wu
135
Voted
GRAPHICSINTERFACE
2011
14 years 6 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
119
Voted
RT
2004
Springer
15 years 8 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...
CVPR
2008
IEEE
16 years 4 months ago
Sketching in the air: A vision-based system for 3D object design
3D object design has many applications including flexible 3D sketch input in CAD, computer game, webpage content design, image based object modeling, and 3D object retrieval. Most...
Yu Chen, Jianzhuang Liu, Xiaoou Tang
113
Voted
ICAC
2007
IEEE
15 years 9 months ago
SLA Decomposition: Translating Service Level Objectives to System Level Thresholds
In today’s complex and highly dynamic computing environments, systems/services have to be constantly adjusted to meet Service Level Agreements (SLAs) and to improve resource uti...
Yuan Chen, Subu Iyer, Xue Liu, Dejan S. Milojicic,...