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» Tracking Complex Objects Using Graphical Object Models
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VISUALIZATION
2000
IEEE
15 years 7 months ago
Shock and vortex visualization using a combined visual/Haptic interface
Specific rendering modes are developed for a combined visual/haptic interface to allow exploration and understanding of fluid dynamics data. The focus is on visualization of sho...
Dale A. Lawrence, Christopher D. Lee, Lucy Y. Pao,...
ECOOP
2006
Springer
15 years 6 months ago
The Runtime Structure of Object Ownership
Object-oriented programs often require large heaps to run properly or meet performance goals. They use high-overhead collections, bulky data models, and large caches. Discovering t...
Nick Mitchell
VMV
2003
151views Visualization» more  VMV 2003»
15 years 4 months ago
Optimized Spatial Hashing for Collision Detection of Deformable Objects
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
MCAM
2007
Springer
238views Multimedia» more  MCAM 2007»
15 years 9 months ago
A Three-Level Scheme for Real-Time Ball Tracking
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
120
Voted
SIGGRAPH
2010
ACM
15 years 7 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James