Tree-structured probabilistic models admit simple, fast inference. However, they are not well suited to phenomena such as occlusion, where multiple components of an object may dis...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
In this work, we employ a complex representation for an algebraic curve, and illustrate how the algebraic transformation which relates two Euclidean equivalent curves can be deter...
The computer simulation of complex phenomena is a challenging issue for studying their properties. Several models and techniques have been developed in order to provide useful con...
Stefania Bandini, Flavio De Paoli, Sara Manzoni, C...
Abstract. In this paper we present a new method for the 3D reconstruction of highly deforming surfaces (for instance a flag waving in the wind) viewed by a single orthographic came...