We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
Let D be a weighted directed graph cellularly embedded in a surface of genus g, orientable or not, possibly with boundary. We describe algorithms to compute a shortest non-contrac...
: We introduce a noise-resistant algorithm for reconstructing a watertight surface from point cloud data. It forms a Delaunay tetrahedralization, then uses a variant of spectral gr...
Ravi Krishna Kolluri, Jonathan Richard Shewchuk, J...