Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Abstract-- We propose a new method for automatically accessing an internet database of 3D models that are searchable only by their user-annotated labels, for using them for vision ...
The focus of this paper is on the design and use of a music score representation. The structure of the representation is discussed and illustrated with sample algorithms, includin...
We complete and bring together two pairs of surface constructions that use polynomial pieces of degree (3,3) to associate a smooth surface with a mesh. The two pairs complement ea...
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...