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» Tracking Complex Objects Using Graphical Object Models
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VRML
2004
ACM
15 years 7 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
GIS
2008
ACM
16 years 3 months ago
Parallel ODETLAP for terrain compression and reconstruction
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
WSC
1997
15 years 3 months ago
Petri Net Based Simulation of Construction Schedules
Scheduling of a construction project requires: a) hierarchical decomposition of the project; b) incorporation of risk and uncertainty in the activity time and cost estimates; and ...
Anil Sawhney
ICMI
2004
Springer
189views Biometrics» more  ICMI 2004»
15 years 7 months ago
A multimodal learning interface for sketch, speak and point creation of a schedule chart
We present a video demonstration of an agent-based test bed application for ongoing research into multi-user, multimodal, computer-assisted meetings. The system tracks a two perso...
Edward C. Kaiser, David Demirdjian, Alexander Grue...
119
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ICCV
2001
IEEE
16 years 4 months ago
A Novel Modeling Algorithm for Shape Recovery of Unknown Topology
This paper presents a novel modeling algorithm that is capable of simultaneously recovering correct shape geometry as well as its unknown topology from arbitrarily complicated dat...
Ye Duan, Hong Qin