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» Tracking Games in Mobile Networks
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DIGRA
2003
Springer
13 years 11 months ago
Uncle Roy all around you: mixing games and theatre on the city streets
We describe Uncle Roy All Around You, a mixture of game and theatre that took place in central London in late May and early June of 2003. Street players, equipped with handheld co...
Martin Flintham, Rob Anastasi, Steve Benford, Adam...
NETGAMES
2004
ACM
13 years 11 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
HT
2003
ACM
13 years 11 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
TMC
2011
187views more  TMC 2011»
13 years 1 months ago
Mobility Tracking Based on Autoregressive Models
We propose an integrated scheme for tracking the mobility of a user based on autoregressive models that accurately capture the characteristics of realistic user movements in wirel...
Zainab R. Zaidi, Brian L. Mark
DCOSS
2010
Springer
13 years 11 months ago
A Novel Mobility Management Scheme for Target Tracking in Cluster-Based Sensor Networks
Abstract. Target tracking is a typical and important application of wireless sensor networks (WSNs). In the consideration of scalability and energy efficiency for target tracking ...
Zhibo Wang, Wei Lou, Zhi Wang, Junchao Ma, Honglon...