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VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
13 years 5 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
DAGM
2009
Springer
15 years 4 months ago
Self-Organizing Maps for Pose Estimation with a Time-of-Flight Camera
We describe a technique for estimating human pose from an image sequence captured by a time-of-flight camera. The pose estimation is derived from a simple model of the human body ...
Martin Haker, Martin Böhme, Thomas Martinetz,...
CHI
2003
ACM
15 years 10 months ago
Just blink your eyes: a head-free gaze tracking system
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
Takehiko Ohno, Naoki Mukawa, Shinjiro Kawato
JRTIP
2007
109views more  JRTIP 2007»
14 years 9 months ago
Robust GPU-assisted camera tracking using free-form surface models
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
Kevin Köser, Bogumil Bartczak, Reinhard Koch
IJCV
2008
188views more  IJCV 2008»
14 years 9 months ago
Partial Linear Gaussian Models for Tracking in Image Sequences Using Sequential Monte Carlo Methods
The recent development of Sequential Monte Carlo methods (also called particle filters) has enabled the definition of efficient algorithms for tracking applications in image sequen...
Elise Arnaud, Étienne Mémin